Everything we know about Denshattack! — the trick-riding train game from Undercoders — gathered from the demo, dev interviews, and press previews. Built and updated by fans, not affiliated with the developer or publisher.
Every trick confirmed from the demo and dev previews — searchable, sorted by difficulty, with full input breakdowns. Grows as more info drops.
Full platform list, Game Pass details, and the complete timeline from Gamescom reveal to the July 15 launch date.
Meet Emi and Fernando — what we know about the cast so far, and what's still unconfirmed ahead of launch.
What five major outlets are saying about the demo, summarized — plus the 97% positive Steam review rating.
PC, Steam Deck, PS5, Xbox, or Switch 2 — what's actually confirmed about each version so far.
How a toy train and a four-year development cycle turned into one of 2026's most distinctive indie pitches.
Playtime, language support, controller recommendations, and other quick answers from the official dev FAQ.
Plan combos and estimate run scores once the full game's scoring formula is confirmed at launch.
Track completed Dares and objectives across every stage once the full level list is public.
Denshattack! is a high-speed trick and grinding game where you don't skate or bike — you ride a customized train. Developed by Spanish studio Undercoders and published by Fireshine Games, it drops players into a stylized, cel-shaded "Japanese dystopia" where underground crews compete in train-trick contests called Denshattack.
You play as Emi, a train courier who leaves her delivery job behind to compete in the underground scene. The game has drawn consistent comparisons to Tony Hawk's Pro Skater, Jet Set Radio, and OlliOlli World across nearly every hands-on preview — trick-chaining, score multipliers, and a high skill ceiling sit at the core of the gameplay loop, run across stylized levels spanning Japan's biggest cities and beyond.
The game's Steam Next Fest demo holds a 97% positive review rating. Originally set for a June 17, 2026 release, Denshattack! was delayed to July 15, 2026 to give the team more time on polish, controls, and audio.
This site is an unofficial fan guide — for active discussion, bug reports, and direct contact with the developers, the official community spaces are the right place to go.